BLIZZCON 2015 ANNOUNCEMENTS - PART 1 - NEW CHAMPIONS (HOTS BOOSTING WEBSITE REVIEW)

BLIZZCON 2015 ANNOUNCEMENTS - PART 1 - NEW CHAMPIONS (HOTS BOOSTING WEBSITE REVIEW)

Heroes of The Storm

BLIZZCON 2015 ANNOUNCEMENTS - PART 1 - NEW CHAMPIONS (HOTS BOOSTING WEBSITE REVIEW)

November 08 , 2015

A MASSIVE AMOUNT OF CHANGES AND ANNOUNCEMENTS AT BLIZZCON 2015

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As a HotS boosting website we are extremely interested in what Blizz had to say on this event. They did not let us down in anyway. The information flow is massive so we have decided to divide it into a few articles. Our first stop will be the new announced champions - 3 in total. As we suspected they will not let each of them on the live server at once, but step by step. Heroes of the storm is growing daily and this event proved it. The game is getting better and better and the players count is growing. To those of you that need our Hots boosting service - we are here for you.

Lets begin that heroes preview.

LUNARA - FIRST DAUGHTER OF CENARIUS ( RANGED ASSASIAN )

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Lunara is an agile ranged attacker who effortlessly bounds in and out of the fray, doling out the fury of the wilds without prejudice. Those who snap even one twig underfoot will quickly be met by a volley of twisted spears and afflicted by deadly, debilitating toxins that will make them easy prey. Once crippled by her poisons, enemies will be left with nothing from their encounter with Lunara, First Daughter of Cenarius, but a flash of hooves, the flicker of leaves, and the haunting memory of her distant laughter.

Basic Abilities & Trait

Noxious Blossom (Q) - Mana: 60 / Cooldown: 8 Seconds / After 0.5 seconds, cause an area to explode with pollen dealing 166 damage.

Crippling Spores (W) - Mana: 40 / Cooldown: 12 Seconds / Enemies currently afflicted by Nature’s Toxin have its duration increased by 3 seconds and are slowed by 40% decaying over 3 seconds.

Wisp (E) - Mana: 50 – Cooldown / 45 Seconds / Spawn a Wisp to scout an area. Can be redirected once active. Lasts 45 seconds.

Nature’s Toxin (Trait) - Your Basic Attacks and damaging Abilities poison their target, dealing 45 damage a second for 3 seconds. Every additional application increases the duration by 3 seconds, up to a maximum of 9 seconds.

Dryad’s Swiftness (Z) - You move 20% faster by leaping short distances.

Heroics

Thornwood Vine (R1) - Mana: 35 / Charge Cooldown / 15 Seconds – Hurl a spear that deals 243 damage to all enemies in a line. Can hold 3 charges.

Leaping Strike (R2) - Mana: 50 / Charge Cooldown / 30 Seconds – Leap over an enemy, slowing them by 80% for 0.35 seconds and attacking for 379 damage. Has 2 charges.

GRAYMANE - LORD OF THE WORGEN ( RANGED ASSASSIN )

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Greymane’s ability to quickly shapeshift between human and Worgen forms makes him a versatile and formidable threat in any combat situation. Whether firing from behind the lines of battle, dousing enemies in explosive Gilnean Cocktails, or pouncing fang-first into battle, the Lord of the Worgen will do what is necessary to protect all he holds dear. Those who threaten Greymane or his people would do well to fear the shadows, for they will undoubtedly meet their end at the vicious claws within.

Basic Abilities [Human]

Gilnean Cocktail (Q) - Mana: 70 / Cooldown: 9 Seconds / Hurl a flask that deals 72 damage to the first enemy hit and explodes for 216 damage to enemies in a cone behind them.

Inner Beast (W) - Mana: 60 / Cooldown: 16 Seconds / Gain 50% Attack Speed for 3 seconds. Basic Attacks refresh this duration.

Darkflight (E) - Mana: 10 / Cooldown: 6 Seconds / Shapeshift into a Worgen and leap at an enemy dealing 92 damage.

Basic Abilities [Worgen]

Razor Swipe (Q) - Cooldown: 4 Seconds / Swipe forward and damage enemies you pass through.

Wolfheart (W) - While Inner Beast is active, each Basic Attack lowers its cooldown by 1 second.

Disengage (E) - Cooldown: 6 Seconds / Roll away and shapeshift into a Human.

Heroics

Go For the Throat (R1) - Mana: 90 / Cooldown: 120 / Leap at an enemy Hero and shapeshift into a Worgen, slashing 3 times for 446 total damage. If this kills them, the Ability can be used a second time within 10 seconds for free.

Marked for the Kill (R2) - Mana: 75 / Cooldown: 60 Seconds / Shapeshift into a Human and fire a shot hitting the first enemy Hero for 93 damage. For 5 seconds, they are Vulnerable, taking 25% more damage, and you can re-activate this to leap at them and shapeshift into a Worgen.

CHO'GALL - TWILIGHT'S HAMMER CHIEFTAIN ( CHO: WARRIOR | GALL: ASSASSIN )

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Cho’gall will be a unique addition to Heroes of the Storm who, for the first time ever, will allow two players to team up to control one Hero. Equipped with an impressive array of dark spells, and a brutish strength that can break even the most durable opponents, Cho’gall packs a whole lot more punch than the average contender brings to the Nexus. Provided that Cho and Gall manage to use their powers as one, the two-headed ogre will crush, burn, and blast apart anything that stands in their path.

Basic Abilities

Surging Fist (Q) - Cooldown: 13 Seconds / Wind up for 1 second, then reactive to charge in a direction. Enemies in your path are knocked aside and take 46 damage.

Consuming Blaze (W) - Cooldown: 12 Seconds / Ignite nearby enemies, dealing 134 damage over 4 seconds. If this hits an enemy, gain 272 Health over 4 seconds.

Rune Bomb (E) - Cooldown: 8 Seconds / Roll a bomb dealing 91 damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 274 damage in an area.

Two-Headed (Trait) - Gall is permanently attached to you, going where you go.

Heroics

Hammer of Twilight (R1) - Passively increases Basic Attack damage by 25%. Activate to swing the Hammer to deal 156 damage, push enemies away, and stun for 0.75 seconds. [15 Second Cooldown]

Upheaval (R2) - Cooldown: 60 Seconds / After 1 second pull enemies towards you, slowing them by 25% for 3 seconds and dealing 50 damage.

OUR THOUGHTS ON THESE ADDITIONS AS A HOTS BOOSTING WEBSITE

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We can't be more thrilled to see these 3 new additions in action. A bit too assassin heavy champions, but who doesnt like that class. We think that these heroes will make the game even more fun and diverse. We hope that Hots boosts with the 3 new champions will be as successful as till this moment. The champions will be implemented with a few weeks delay between each one of them so that players can get the hang of their playstyle - pros and cons.

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Hope you liked the preview and thank you for choosing
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