OVERWATCH - WHAT HERO TO PLAY AND HOW TO PLAY IT - OFFENSIVE CHAMPIONS PT.2 - Tracer, Soldier 76, Reaper, McCree

OVERWATCH - WHAT HERO TO PLAY AND HOW TO PLAY IT - OFFENSIVE CHAMPIONS PT.2 - Tracer, Soldier 76, Reaper, McCree

Overwatch

OVERWATCH - WHAT HERO TO PLAY AND HOW TO PLAY IT - OFFENSIVE CHAMPIONS PT.2 - Tracer, Soldier 76, Reaper, McCree

January 08 , 2016

Let continue the analysis of the Overwatch offense heroes. In our first article we took a look at Genji and Pharah (link) as our top 2 champions in this category.

Our Overwatch boost team will give you a short discription of the other 4 heroes of this role.

We begin with the choice for 3rd best Hero in the offense category.

TRACER ( OFFICIAL PAGE )

Tracer Ability Overview Video

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Difficulty - Mid-High

Introduction

Our Ovw boost team put this hero on third place for a number of reasons. Although Tracer is probably the most fun character to play, her extremely low hp bar and not as high-damage autos failed to place her on the upper places. Her real strong side is her unmatched mobility and the opportunity to outplay pretty much any other character in the game.

Strengths - highest mobility in the game, great for getting out from bad situations, extremely good for flanking, good for 1 v 1, capable to make solo plays, can sneak through peculiar places, great for assasinating squishier heroes, solid ultimate.

Weaknesses - low health pool (150 HP), struggles against tankier characters, low ammo magazine, rarely can kill a champion with 1 magazine,

Skillset

Pulse Pistols Ability - Tracer rapid-fires both of her pistols.

Blink Ability - Tracer zips horizontally through space in the direction she’s moving, and reappears several yards away. She stores up to three charges of the blink ability and generates more every few seconds.

Recall Ability - Tracer bounce's backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before.

Pulse Bomb (Ultimate ability) - Tracer lobs a large bomb that adheres to any surface or unfortunate opponent it lands on. After a brief delay, the bomb explodes, dealing high damage to all enemies within its blast radius.

How to play Tracer (Basics)

Tracer is a champion that is based on skill. Knowing the limits of the character is key to your success with her. If you overextend, dont track your cooldowns or play too passive or too aggressive you will most probably fail in your games. The perfect balance for this champion is to play passive-aggressive style. You dont always want to be in the mix of things. You want to mostly focus on flanking and eliminating heroes from the back or sides. If you get spotted you want to change your paths. If you meet with a character that can one-shot you, think about playing around it's strengths and focus on the fact that you are extremely slippery and mobile character. Even if you take little portions of damage or get in the mix of things for a second or two, dont worry - your recall ability will give you safety in no time. However you have to time that skill properly, so that you dont end up using it to get placed in even worse position. You are a short-mid range character so dont try any longshots too often, that simply wont work. Get into the enemies territory and play with your teleporting abilities. Confuse the opponents and keep on moving constantly, appear from places that they wont expect and create chaos in their lines.

Our number 4 hero is

SOLDIER: 76 ( OFFICIAL PAGE )

Soldier: 76 Ability Overview Video

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READ THE COMPLETE SOLDIER 76 CHAMPION GUIDE HERE

Difficulty - Medium

Introduction

This character is fitting anyone that is used to playing the popular first person games like - Call of Duty or TF2. His skillset and game style is very much alike to what players from this games are used to. You need good positioning and good aim to be a successful Soldier.

Strengths - great damage output with autoattacks, reliable healing, can go on solo missions, good movement, equally good as Attacker and Defender, good both in 1v1s and in teamfights.

Weakenesses - predictable paths and positioning, no real climbing or flanking skills, can get outplayed, pretty straight foreward play style.

Skillset

Heavy Pulse Rifle - Soldier: 76’s rifle remains particularly steady while unloading fully-automatic pulse fire.

Helix Rocket Icon -Tiny rockets spiral out of Soldier: 76’s Pulse Rifle in a single burst. The rockets’ explosion damages enemies in a small radius.

Sprint Icon - Whether he needs to evade a firefight or get back into one, Soldier: 76 can rush ahead in a burst of speed. His sprint ends if he takes an action other than charging forward.

Biotic Field Icon - Soldier: 76 plants a biotic emitter on the ground. Its energy projection restores health to 76 and any of his squadmates within the field.

Tactical Visor (Ultimate ability) - Soldier: 76’s pinpoint targeting visor “locks” his aim on the threat closest to his crosshairs. If an enemy leaves his line of sight, Soldier: 76 can quickly switch to another target.

How to play Solider: 76

He is a character that is neighter super good at something, nor super bad. He is a bit of a hero in the middle of everything. He has tools to be great but only when in the proper hands. My idea of playing this character would be to eighter slowly make my way towards the objective if Attacking. Self healing will keep you alive, your rifle is powerful in any range and can be devastating for any character. If your aim is good and you know when to peak and hide this is one of the best champion choices to select. However he has little space to get really creative. You pretty much need to shoot your way to victory. If you are defending, find a spot and wait for the enemies to start peaking. Your damage will stomp most of the attackers. Change your spot regularly and be sure to use your healing ability to keep yourself alive. Your ultimate is a really nice, but situational ability. If used in the correct plays can easily get you the "play of the game" award at the end of the game.

Our number 5

REAPER ( OFFICIAL SITE )

Reaper Ability Overview Video

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Difficulty - Medium

Introduction

Reaper is an amazing, probably the best pick in some situations. However our Overwatch boosting team thinks that he is not your everygame hero. King's row for example is a map where he really shines bright. A character build to make big plays or die trying. A superb weapon agains heavy tanky team.

Strengths - insane low-mid range killer, good hp for the type of role he is serving, potential to win a teamfight on his own, one of the best ultimates in the game, great against tanks, good flanking potential and escape mechanism.

Weaknesses - occasional pick, struggles in large opened spaces, struggles against champions that outrange him, needs to be always close to the enemy target.

Skillset

The Reaping (Passive ability) - Collect Soul Globes to restore health.

Hellfire Shotguns Ability - Reaper tears enemies apart with twin shotguns.

Wraith Form Ability - Reaper becomes a shadow for a short period of time. While in this form, he takes no damage and is able to pass through enemies, but cannot fire his weapons or use other abilities.

Shadow Step - After marking a destination, Reaper disappears and reappears at that location.

Death Blossom (Ultimate ability) - In a blur of motion, Reaper empties both hellfire shotguns at breakneck speed, dealing massive damage to all nearby enemies.

How to play Reaper

A really good Reaper in our point of view can overcome his weaknesses and use his positive sides to the fullest. If you are a player that can utilize systematicly his strengths then you will most certainly be a Overwatch player to be feared. Reaper needs to be very close to his enemies. His double shotguns have insane damage, but they are not so accurate, so if you want to use their damage to the fullest you need to be as near as you can. There is basicly no character that Reaper should be super afraid of. He is good agains squishies, he is good agains tanks and he is good against long ranged heroes. You need to find your path to them and Reap the ...... out of them. Death Blossom is most probably the single strongest ability in the game. If you find yourself surrounded by enemies don't be afraid. The ones that need to be running are your opponents. The best use for this skill however needs to be with the element of surprise. Drop from the upper floor, teleport near them or something like that will guarantee you good result. Most plays of the game I've seen are due to this single ability. It really is devastating.

Our last offense character choice

MCCREE ( OFFICIAL PAGE )

McCree Ability Overview Video

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Difficulty - High

Introduction

McCree is a high damage hero that shoots a powerful gun to destroy the opposition. He is our last choice for two reasons. He requires extremely good aim, that not many players posses and because there are other heroes that do what he is good at almost as good as him, but have more variety at what they can bring to the table. For a good aimer, though McCree is someone that is worth practicing.

Strengths - amazing damage output, accurate autoattacks, great ultimate ability, as good as Attacker and Defender.

Weaknesses - requires great aim, his magazine is not exactly large, low mobility, predictable.

Skillset

Peacekeeper - McCree fires off a round from his trusty six-shooter. He can fan the Peacekeeper’s hammer to swiftly unload the entire chamber.

Combat Roll - McCree dives in the direction he’s moving, effortlessly reloading his Peacekeeper in the process.

Flashbang Ability - McCree heaves a blinding grenade that explodes shortly after it leaves his hand. The blast staggers enemies in a small radius.

Deadeye (Ultimate ability) - Focus. Mark. Draw. McCree takes a few precious moments to aim; when he’s ready to fire, he shoots every enemy in his line of sight. The weaker his targets are, the faster he’ll line up a killshot.

How to play McCree

When playing McCree you need to maintain mid-long range. That is where your accuracy is going to play a big role. Most characters you are facing will beat you if they get you in a situation where they can land the first hit. Therefor you want to start doing damage from as much range as you can and if they manage to close the gap you can use your peacekeeper to finish the job. Dont count too much on your dashing ability, rather keep it for really slippery situations. Position yourself so that you have a close exit point. This will benefit you to reposition, heal yourself and get distance from the ones that want to come close and kill you. Widowmaker can be a real pain on some maps for you, so try to stay out of her sight. Your ultimate is again great, but occasional so dont blow it off in any given situation. Try to wait for the perfect one.

Thank you for your attention guys. Hopefully we gave you some good tips on how to play these amazing Overwatch heroes. We should make a note here and say that the way we placed each champion represents our Overwatch boosting teams personal oppinion. We dont say that McCree for example can not be the best fit for a certain player. Quite the opposite. If you are good aimer - McCree just might be the best for you!

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